杨国栋个人简历

发布者:王雄发布时间:2022-08-13浏览次数:2838

姓名

杨国栋

职称职务

助教

学科专业

数字媒体艺术

E-mail

ygd9565@163.com




【个人简历】

20139-20176月,西北师范大学,数字媒体艺术专业,获学士学位;

20189-20216月,西北师范大学,职业技术教育专业,获硕士学位;

20229-至今,西北师范大学,智能教育专业,在读博士。

20218-至今,西北师范大学,助教。


【研究方向

智能交互学习环境设计研究、教育游戏设计研发


【课程教学】

《数字媒体艺术专业导引课》《虚拟现实设计》《数字广告赏析》《图案与图形设计》《动态图形设计》


【代表论文】

1Yang G, Chen Y, Zhang H. Research on Intelligent Interactive Chinese Language Learning Environment for Preschool Children in Ethnic Minority Areas of Western China[C]//2023 International Symposium on Educational Technology (ISET). IEEE, 2023: 106-111.

2Yang G, Chen Y, Chen Y, et al. Using Serious Games to Teach Preschool Addition and Subtraction: The Difference Between Two Kinds of Embodied Interactive Games[C]//2022 Eleventh International Conference of Educational Innovation through Technology (EITT). IEEE, 2022: 126-131.

3Yang G, Chen Y, Chen Y, et al. The Influence of AR Storybook on Preschool Children's Autonomous Reading Ability[C]//2022 International Symposium on Educational Technology (ISET). IEEE, 2022: 262-266.

4Yang G, Wei X, Zhang K, et al. Research on the design of primary school mathematics teaching activities based on augmented reality technology[C]//2019 International Joint Conference on Information, Media and Engineering (IJCIME). IEEE, 2019: 373-377.

5Wei X, Yang G, Zhang K, et al. Research on mobile AR language learning environment based on virtual avatar[C]//2020 Ninth International Conference of Educational Innovation through Technology (EITT). IEEE, 2020: 229-234.

6Wei X, Yang G, Wang X, et al. The influence of embodied interactive action games on second language vocabulary acquisition[C]//2019 International Joint Conference on Information, Media and Engineering (IJCIME). IEEE, 2019: 383-387.

7Wei X, Yang G, Weng D. The influence of mobile augmented reality-based sandbox games on Chinese characters learning[C]//Image and Graphics Technologies and Applications: 14th Conference on Image and Graphics Technologies and Applications, IGTA 2019, Beijing, China, April 19–20, 2019, Revised Selected Papers 14. Springer Singapore, 2019: 436-446.


【比赛获奖】

1)指导作品《汉字王国》获2021“iTeach”全国一等奖

2)指导作品《趣识-一年级语文同步教学软件》获2021“iTeach”全国二等奖

3)指导作品《多感官 AR互动故事书--基于虚拟人的新型儿童读物设计研究》获2023挑战杯科学发明制作类校级金奖

     (4)指导作品《AR沉浸式阅读--生成式AI赋能儿童绘本创作》获2023互联网+”校级银奖